The NYU Game Center Showcase 2024
˚✦★⋆. ࿐࿔ .˚ *✦ ˚.˚  .✶  -͟͟͞☆  

 
   ⟢Thesis
   ⟢Capstone
   ⟢Studio II
   ⟢Major Studio
   ⟢Mosaic            


    NYU Game Center

 



Belgrad Park
⊹ ࣪.⋆~⊹₊⋆⁺₊⋆ ☾⋆⁺₊⋆✩࿐


by Amanda Perry, Guy Ginat, Öykü Yamakoğlu

For Studio II

"Belgrad Park" is a psychological, time-looping horror game in which a true crime podcaster unravels the mystery of what really happened to three park rangers who went missing over twenty years ago.

Interview:
✧In one or two sentences, what is your game about?


A 3D single-player horror game where the player tries to solve the mysterious events going on in a time loop.


✧What was the inspiration of the game? What made your team decide to make this game specifically?


Blending real life footage within a game world to create a thrilling and frightening mystery.


✧Were there difficult moments when developing the game? What led to those difficult moments? What did you learn from it?

One of the major challenges was creating and scripting FMV content since it is highly dependent on the narrative and mechanics of the game. Therefore, it was very hard for us to shoot real-life footage without grounding those aspects.


✧Were there darlings that you had to kill? What were they? Why was the decision made to remove them from the project, and what were the reasons that you like the darling so much?

More FMV content! 


✧Talk about your teammates! What was everyone’s role?

Amanda Perry - Project Manager, Designer, Audio Designer
Guy Ginat - Programmer, Designer
Öykü Yamakoğlu - Programmer, Designer


play this game on itch.io


Amanda Perry https://mandap.itch.io/
Guy Ginat https://guyginat.itch.io/
 Öykü Yamakoğlu   https://oykuyamako.itch.io/
Öykü Yamakoğlu @madayten