BB
⊹ ࣪.⋆~⊹₊⋆⁺₊⋆ ☾⋆⁺₊⋆✩࿐
by
Alex Zheng
For MFA Thesis
The game is an experiment of seven different games. Each of them is built around a different mechanic between two players and a line that can perform stretching, shrinking, or swinging.
BB - Trailer
Interview:
✧What was the inspiration of the game? What made your team decide to make this game specifically?
I am into exploring the realm of the movement that has value in three dimensions: emotional arousals, strategy, and interesting outcomes. This is a broad and abstract question to answer but I am happy that with these seven prototypes, I have had a better sense of it and what's even better is that I found myself as an artist exploring on the road, what it is the way works best for me. Like, I knew my strengths and weaknesses in producing and what is the environment to promote great thoughts.
✧Were there difficult moments when developing the game? What led to those difficult moments? What did you learn from it?
I was always facing the problem where I found some moves cool, but I didn't know what the parts were working here and what were not. To come up with my aesthetic and methodology for my initial question, I programmed all the movements and controls and got rid of all the built-up assets to have a thorough understanding of all the movements I am working with and play around with them. The whole process of iterating is by developing the character's movement more and more strictly under constraints and creating under limitations I set for myself to work.
play this game on itch.io
@mimimimizz001
@ninja_teapot